![]() ![]() Shout out guards, civilians, and cameras.Move around the map with immunity to detection by civilians and resistance to detection by guards and cameras.Casing mode can be identified by the lack of a weapon on the player's screen, a mask-on notification and a "casing mode bar" on the top right in place of the hostage counter. Typically, heists that use casing mode will have a large civilian population, forcing the crew to try and blend in to gather info first before enacting their plan.Ĭertain heists will initially begin in casing mode, with players unmasked. The player cannot spot guards or interact with mission equipment except they can use slot machines and pick up their gear, at which point the player transitions to casing mode.Ĭivilian mode is available in the following heists:Ĭasing mode is a gameplay mechanic available in some heists, during which special actions can generally be taken and NPCs respond to players differently than in "loud" gameplay.This includes weapons, deployable equipment, and masks. The player is completely devoid of any gear.There are two key differences between civilian mode and casing mode: In civilian mode, heisters simply cannot be detected though they can still set off laser grids if walked through. In PAYDAY 2, stealth has been given a significant overhaul.Ĭivilian mode is the least detectable mode for PAYDAY 2. You can shout to reveal the positions of patrolling security guards and to your teammates on Diamond Heist.In any heist other than Heat Street or Green Bridge, keeping some cable ties and tying down a hostage right before performing a trade is not advised, as this is only available when there are civilians nearby.In large maps such as Heat Street or Green Bridge, avoid using cable ties on civilians when not intending to stay long, it will be difficult for the crew to reach them later if these civilians are chosen for trade.Tying down civilians in areas off the main path is an option as they will not be released if no law enforcers pass by.In First World Bank or Panic Room, tying down the bank manager or Chavez is an option to obtain the keycard or the key without killing them.In Undercover they are completely useless as there are no civilians in reach. Although cable ties are of limited quantity, saving them up is also completely useless as they do not give any benefit when kept in inventory until the end.Ĭable-tied civilians on the No Mercy heist, where doing such is crucial.Cable ties are very important in Counterfeit or No Mercy as civilians who are tied down cannot get up to escape or trigger the alarm, while in Diamond Heist or Slaughterhouse they are less useful as there are fewer civilians.The importance of cable ties is dependent on the mission.Some tips to hold in mind when stealthing This is done by investing in the assault tree. Heisters are discouraged from killing civilians killing a civilian will deduct funds from the heist payout.Īll players originally start out with 2 cable ties but it is possible to get more by getting the respective upgrade(s). The amount of tied hostages is displayed on the bottom of the screen. Civilians on the ground can be restrained with cable ties to render them immobile until freed by the police. ![]() ![]() This temporarily gets them to stay down in one spot, keeping them out of the line of fire or delaying their attempts at contacting the police, though if not kept a close eye on they will eventually rise up again and resume their phone call(s) or race towards the nearest source of alarm. It is done by pressing the same button used for interactions. A shout is a multipurpose action that both players and AI teammates can perform. Players may shout at civilians to intimidate them and get them to lie on the ground. Panicking civilians will usually either seek out the nearest viable panic button, call the police, or simply run outside the map boundaries where an alarm will inevitably be raised. Unlike guards and cameras, civilians cannot detect a player in casing mode, though will quickly panic at the earliest sight of one with a mask on and weapons out, and cannot be pacified if fully alerted. All players will leave casing mode at the same time.Ī large number of civilians dot the maps, most usually in heists where stealth is the main approach where they pose hindrances to the crew by way of detection. As there is little stealth involved, almost every heist in the first game will go loud once a player leaves casing mode. Unless bumping into, or standing too close to a guard, the heisters cannot be detected. Casing mode is implemented to a certain degree in PAYDAY: The Heist, as several heists will begin with the players in this state to allow for quick map scouting before beginning. ![]()
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