![]() ![]() Since this deck runs at least one copy of it, that effect should not be an issue. Even though it’s a Quick-Play Spell, it does have an odd effect: you can only activate it in your turn, unless you control a Galaxy-Eyes Photon Dragon. This Spell Card, which can be acquired by leveling up Kite Tenjo, allows the player to banish one card on the field, should you control a Galaxy-Eyes monster. ![]() The one Spell Card you absolutely need to run in this deck is Photon Stream of Destruction. For now, let’s move on to the Spell Cards. Getting two Photon Monsters out on the first turn is the goal, and you’ll see why in a minute. Vanisher is an ideal target, as summoning it can add one Galaxy-Eyes Photon Dragon to hand. Then, you can Special Summon Advancer and Vanisher, as both can be brought out when you control a Photon Monster. Thrasher can only be summoned when you control no other monsters, so keep that in mind. ![]() Now to get this deck off and running, you’ll want to start with either Thrasher or Crusher. This effect adds an incredible amount of protection, and it will also gain 500 ATK for each Xyz material on the other card, should it have been an Xyz Monster. The one effect that you’ll want to get familiar with is this: when this card battles an opponent’s Monster, both cards can be banished, and then both will return at the end of the Battle Phase. Galaxy-Eyes Photon Dragon is the boss of this deck, as it has 3000 ATK, can be Special Summoned, and has a couple of powerful effects. The goal for this deck is simple: get two Photon monsters out on the first turn, Xyz summon, and then go right into Galaxy-Eyes Photon Dragon. Monster CardsĪs we mentioned earlier, this deck runs quite a few Monster cards. Keep in mind, however, that this skill, as well as much of the cards that you will see in the next section, are materials that can be acquired when leveling up Tenjo, or are event exclusives. This deck will run a lot of Monster cards, so you should have minimal problems getting this skill off on the first turn. This Skill can only be used once per Duel. This Skill can only be used if you begin the Duel with a Deck/Extra Deck that contains no monsters other than LIGHT monsters.
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