Zoya can now use her frost arrows to freeze enemies and then switch over to normal arrows for big damage, while Amadeus can use his levitation stomp to crush enemies in a single blow. Above all else though, some of the best moments of Trine 4 occur when cooperation breaks down and you just take turns finding the best and most unexpected ways of sabotaging each other.Ĭombat is still a weak point of the Trine series, but Trine 4 does at least make it a little more fun to play as Amadeus and Zoya when the action breaks out. In addition, many of the puzzles when playing in multiplayer mode are actually slightly altered to cater to having extra players in the level, making them a bit more difficult and addressing my main issue with the puzzles being too easy. When playing with in multiplayer – which is absolutely the way Trine 4 is meant to be played – the added chaos of having to communicate and coordinate with other people significantly ramps up the difficulty, and the amount of fun to be had. There were long stretches of levels where I would enter a room and immediately know how to proceed without even having to think about it, which is not a good sign in a puzzle platformer.Īs a result, a lot of Trine 4 feels too straightforward and easy, especially if you’re a solo player. But, for the most part, many of the puzzles in Trine 4 repeat the same ideas with very little variation. There are a couple of satisfying head-scratchers, most notably in the last couple of stages in the six or seven-hour campaign, along with one standout level involving a dream palace and a heavy emphasis on portals and light beam puzzles. Unfortunately, one area that Trine 4 does not improve over its predecessors is in its puzzle design. This split of automatic unlocks and purchasable skills that reward you for collecting items is a huge improvement over Trine 2’s simplistic skill tree. In addition, there’s a skill tree that features optional but useful upgrades like Amadeus’ power to slam levitated objects down, Pontius’s ability to freeze enemies when he stomps them, and Zoya’s skill to fire a fully charged bow shot after a roll. Whether it be Pontius’s Charge attack that can launch boulders to break certain walls, Amadeus’s ability to create planks and steel balls, or Zoya’s newfound technique of attaching a fairy rope to an object to make it float into the air like a balloon, they all open up some interesting new options. You start with a meager but effective set of abilities for each character, and at just about every other level a new ability is granted that changes up the way you approach puzzle solving. One thing that Trine 4 does better than any of its predecessors is its sense of progression. This mode also allows for up to four players to play at once, whereas other Trine games were limited to three.įor the more serious crowd, there is also Classic mode, which is the more traditional style that is meant for three players, with each person assuming the role of one of the heroes. In Unlimited, everybody can swap to any character they want at any time, which means you can have wild situations like having all Amadeus’s on screen, each creating boxes and causing utter mayhem. In solo mode, you can switch between each of these characters on the fly, as you’d expect, but when it comes to multiplayer Trine 4 also includes Trine 3’s goofy Unlimited Mode. The basic synergy between him and the others remains almost entirely unchanged: Zoya’s like a Swiss army knife of utility with her grappling hook, bow, and elemental arrows and Pontius just plays like a wrecking ball of destruction, capable of decimating enemies and obstacles in ways that the other characters simply can’t. Each character is fun to play on their own, though Amadeus is arguably the most important when it comes to the more complex puzzles thanks to his ability to conjure boxes and other shapes to help get the team over obstacles, and he offers the most flexibility in coming up with solutions. Gameplay is the star of the show here and it’s classic Trine, through and through. The serviceable but altogether unremarkable fairytale story this time around has the team searching for a missing prince named Celius, who has exposed himself to dark magic that causes the nightmares of those around him to come to life, hence the subtitle. Trine 4, like all Trine games before it, puts you in control of the aforementioned wizard, thief, and knight.
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